AI Insights · Timothy · April 2024
Top 5 3D Realistic Games in Guatemala Q1 2024
Discover the performance of the top 5 3D realistic games on a unified platform in Guatemala for Q1 2024, including insights on weekly downloads, revenue, and active users.
Throughout the first quarter of 2024, the top 5 3D realistic games have shown diverse performance trends in Guatemala. Here’s a detailed look at their weekly downloads, revenue, and active user trends based on Sensor Tower data.
Free Fire: 7th Anniversary by Garena International I saw a steady stream of weekly downloads, peaking at approximately 66.6K in the first week of January and ending the quarter at 58.4K. Weekly revenue for the game fluctuated, starting at around $18.1K, dipping to $10.3K mid-March, and finally rising to $11.4K by the end of the quarter. The game maintained a robust number of weekly active users, averaging around 1.4M throughout the quarter.
Race Master 3D - Car Racing from SayGames Ltd experienced a decline in weekly downloads from 43.5K in early January to about 17.6K by the end of March. The weekly revenue was modest, reaching a high of $103 in late January but dropping to $30 by the end of the quarter. Weekly active users decreased from 181K at the start of January to approximately 121K by the end of March.
Football League 2024 had a fluctuating download rate, starting Q1 with 26.3K downloads and closing with 25.7K. The game's weekly active users also varied, beginning at 81.4K and ending at 64.4K. Notably, the game did not generate any weekly revenue during this period.
Moto Rider, Bike Racing Game by Zego Studio saw a significant increase in weekly downloads, starting from 8.7K in early January and reaching 27.4K by the end of March. The game also showed a consistent rise in weekly active users, starting at 18.1K and peaking at 59.3K by the end of the quarter.
Finally, EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS showed a steady increase in weekly downloads, starting at 13.2K and ending the quarter at 18.2K. The weekly revenue peaked at $6.8K in early February and tapered off to $4K by the end of March. The game maintained a strong base of weekly active users, averaging around 170K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.